Job Description
Job Description
Technical Director – Studio Sirens
About Studio Sirens Founded in 2024 under Snail Games, Studio Sirens is a development team focused on prototyping innovative gameplay systems, crafting bold new IP, and co-development projects. Blending technical precision with narrative ambition, the studio brings immersive worlds to life through a gameplay-first approach, supporting major releases while forging its own creative path within the Snail Games portfolio.
About the RoleWe’re seeking a hands-on Technical Director with a CTO mindset who is able to set technical vision, lead a small team, and personally build full-stack features end-to-end. Near-term focus includes console porting and optimization (Xbox, PlayStation, Switch, PC) plus owning pipelines, certification paths, and performance. Long-term, you’ll steer tech for new titles from prototype to launch while partnering closely with the studio director.
Job Type: Full-Time
Location: Hybrid in Loveland, Colorado (baseline 4 days/week onsite). Hybrid days and relocation support are negotiable.
Responsibilities
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Set and own studio-wide technical direction; balance roadmap with near-term delivery.
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Lead porting initiatives across consoles/PC, including platform compliance, performance, and certification.
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Architect and implement gameplay, tools, build/CI, and network/infrastructure systems as an IC when needed.
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Recruit, mentor, and direct a small engineering team; establish standards, code review, and runtime/perf budgets.
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Define pipelines for profiling, optimization, crash/telemetry, and release management.
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Partner with design/production on scope, estimates, and risk; translate tech decisions into business outcomes.
Minimum Requirements
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10+ years professional software development, 3+ in senior/lead or tech leadership.
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Proven delivery of shipped products or platforms; comfort operating lean and hands-on.
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Unreal Engine Experience: Proficiency with Unreal Engine, with a preference for experience in UE4 or earlier versions.
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Strong C++ and/or other systems languages; deep understanding of runtime performance, memory, and build systems.
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Track record with console development or porting, including optimization and certification workflows.
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Clear communication, planning, and stakeholder alignment skills.
Nice to Have
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Familiarity with Ark ASA or Atlas Modkit environments.
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Multiplayer networking/matchmaking, backend services, or cloud deployment experience.
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Startup/studio-building experience (hiring, vendor evaluation, budgets, tech/vendor roadmaps).
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CI/CD at scale, automated testing, and observability (crash, perf, and gameplay metrics).
Salary Range: $140,000 – $170,000 Annually
Why Join the Studio Sirens Team?
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True focus on work/life balance
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Paid company holidays, vacation, and separate sick leave
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Medical, dental, vision, and Life/LTD
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401k with company match